Quoting Luke Curley
WebRTC is designed to degrade and drop my prompt during poor network conditions. wtf my dude WebRTC aggressively drops audio packets to keep latency low. If you’ve ever heard distorted audio on a conference call, that’s WebRTC baybee. The idea is that conference calls depend on rapid back-and-forth, so pausing to wait for audio is unacceptable. …but as a user, I would much rather wait an extra 200ms for my slow/expensive prompt to be accurate. After all, I’m paying good money to boil the ocean,…
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